VR for rehabilitation: the therapist interaction and experience

Ana Ferreira, Alena Hanchar, Vitória Menezes, Bruno Giesteira, Claudia Quaresma, Susana Pestana, Andreia Pinto de Sousa, Pedro Neves, Micaela Fonseca

Resultado de pesquisarevisão de pares

Resumo

Virtual Reality (VR) Serious Games can improve physical, cognitive and mental rehabilitation by helping patients stay engaged and entertained while performing rehabilitation exercises. Patients need therapist monitoring and intervention tailored to each patient and to each point in their unique rehabilitation process. This article reports on a prototype development of a therapist interface for an occupational therapy rehabilitation VR game, which was guided by user research and co-creation sessions. Usability testing was carried out with low-and high-fidelity prototypes. Despite achieving a System Usability Scale score of 93.75, the interface requires further development at the level of game-session creation and parameter personalization. This article showcases relevant challenges in interaction design for including the therapist in the patient's game-playing while allowing fast/efficient setup of appropriate game-based therapy, thus balancing patient outcomes and efficient use of therapist time and effort.

Idioma originalInglês
Título da publicação do anfitriãoHCI International 2022 – Late Breaking Posters - 24th International Conference on Human-Computer Interaction, HCII 2022, Proceedings
EditoresConstantine Stephanidis, Margherita Antona, Stavroula Ntoa, Gavriel Salvendy
EditoraSpringer Science and Business Media Deutschland GmbH
Páginas528-535
Número de páginas8
ISBN (impresso)9783031196782
DOIs
Estado da publicaçãoPublicadas - 2022
Evento24th International Conference on Human-Computer Interaction, HCII 2022 - Virtual, Online
Duração: 26 jun. 20221 jul. 2022

Série de publicação

NomeCommunications in Computer and Information Science
Volume1654 CCIS
ISSN (impresso)1865-0929
ISSN (eletrónico)1865-0937

Conferência

Conferência24th International Conference on Human-Computer Interaction, HCII 2022
CidadeVirtual, Online
Período26/06/221/07/22

Nota bibliográfica

Publisher Copyright:
© 2022, The Author(s), under exclusive license to Springer Nature Switzerland AG.

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