Resumo
The aim of this study was to create guidelines for designing digital games that are accessible to neurodiverse individuals, based on evidence collected through a process involving adults with Intellectual Disability (ID). The study involved thirty-one students in their final year of a Bachelor's Degree in Videogames, who participated in a collaborative project over a period of 12 months where they developed digital games for adults with ID. After the project, a questionnaire was administered to the students, which was designed based on previous empirical studies on cognitive accessibility. The participants were asked to rate different measures according to their perceptions and experiences. Descriptive statistics and Principal Component Analysis (PCA) were used to analyze the data and to propose a hierarchical and a conceptual model for the cognitive accessibility guidelines. This resulted in thirty ranks of guidelines, which were divided into four levels of priority within the accessibility-driven game design process. The analysis also identified a structure consisting of 10 factors related to cognitive accessibility, such as Cognitive Burden, Game Mechanics, Information Organization, Level Design, Interaction Bandwidth, Tutorials, Color and Contrast, User Interface, Errors, and Difficulty. It is important to note that this conceptual model is preliminary and exploratory, and further discussion and research is needed to refine it.
Idioma original | Inglês |
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Título da publicação do anfitrião | Proceedings of the 2023 IEEE Conference on Games, CoG 2023 |
Editora | IEEE Computer Society |
ISBN (eletrónico) | 9798350322774 |
DOIs | |
Estado da publicação | Publicadas - 2023 |
Evento | 5th Annual IEEE Conference on Games, CoG 2023 - Boston Duração: 21 ago. 2023 → 24 ago. 2023 |
Série de publicação
Nome | IEEE Conference on Computatonal Intelligence and Games, CIG |
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ISSN (impresso) | 2325-4270 |
ISSN (eletrónico) | 2325-4289 |
Conferência
Conferência | 5th Annual IEEE Conference on Games, CoG 2023 |
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País/Território | United States |
Cidade | Boston |
Período | 21/08/23 → 24/08/23 |
Nota bibliográfica
Publisher Copyright:© 2023 IEEE.