@inproceedings{9e0833f793e447ef91c5a0453c1b39f0,
title = "Fun Maths for All Game Development Students",
abstract = "We present an approach for teaching maths to game development undergraduates from a wide variety of backgrounds. We discuss the concepts behind an introductory maths course, its assessment and put forward some preliminary results on a practical implementation.",
keywords = "MATEM{\'A}TICA, LINGUAGEM PYTHON, PROGRAMA{\c C}{\~A}O DE JOGOS, MATHEMATICS, PYTHON PROGRAMMING LANGUAGE, GAME PROGRAMMING",
author = "Nuno Fachada and Andrade, \{Diogo Nuno Dias Mesquita Gomes de\}",
note = "Publisher Copyright: {\textcopyright} 2020 ACM.; 25th ACM Conference on Innovation and Technology in Computer Science Education, ITiCSE 2020 ; Conference date: 15-06-2020 Through 19-06-2020",
year = "2020",
month = jun,
day = "15",
doi = "10.1145/3341525.3393992",
language = "English",
series = "Annual Conference on Innovation and Technology in Computer Science Education, ITiCSE",
publisher = "Association for Computing Machinery",
pages = "529--530",
booktitle = "ITiCSE 2020 - Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education",
address = "United States",
}