Resumo
ID Games is a project aiming to create games for people with Intellectual Disability (ID), through the development of a collaborative and participatory methodology. In this scope, it also intends to capacitate the main stakeholders in the field of ID field (people with ID, educators, carers, professionals, game designers, among others) in the implementation of such methodologies, through the development of an e-course. The present work in progress paper reflects on part of the process of developing this e-course, by systematizing the existing e-learning approaches in the field of ID, through a sample of 53 e-courses. This intends to situate the ID Games e-course in the existing training gaps in the field of gaming and ID and allows the reflection regarding next steps towards the democratization and inclusion in game creation processes.
Idioma original | Inglês |
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Título da publicação do anfitrião | IEEE Conference on Games, CoG 2020 |
Editora | IEEE Computer Society |
Páginas | 732-735 |
Número de páginas | 4 |
ISBN (eletrónico) | 9781728145334 |
DOIs | |
Estado da publicação | Publicadas - ago. 2020 |
Evento | 2020 IEEE Conference on Games, CoG 2020 - Virtual, Osaka Duração: 24 ago. 2020 → 27 ago. 2020 |
Série de publicação
Nome | IEEE Conference on Computatonal Intelligence and Games, CIG |
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Volume | 2020-August |
ISSN (impresso) | 2325-4270 |
ISSN (eletrónico) | 2325-4289 |
Conferência
Conferência | 2020 IEEE Conference on Games, CoG 2020 |
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País/Território | Japan |
Cidade | Virtual, Osaka |
Período | 24/08/20 → 27/08/20 |
Nota bibliográfica
Publisher Copyright:© 2020 IEEE.