Social Sciences
Case Study
56%
Sign Language
50%
Participatory Action Research
40%
Operationalization
26%
Research and Development
26%
Nongovernmental Organizations
26%
Educational Game
20%
Video Games
20%
Outreach
20%
Attitudinal Assessment
20%
Student Education
20%
Civil Society
20%
Skills Development
20%
Language Instruction
20%
Research Approach
20%
Media Studies
20%
Language Development
20%
Particularity
20%
Action Research
20%
Teaching Mathematics
20%
Research Project
20%
Secondary Schools
20%
Game-Based Learning
20%
Learning Process
20%
Inclusive Education
12%
Educational Video
10%
Mathematics
8%
Mixed Reality
6%
Media Research
6%
Cultural Organizations
6%
Multi-Disciplinarity
6%
Luxuries
6%
Psychology
Intellectual Disability
100%
Case Study
80%
Sign Language
80%
Sensation of Hearing
60%
Gaming
26%
Language Learning
20%
Action Game
20%
Cochlear Implant
20%
Meta-Analysis
20%
Scoping Review
10%
Educational Game
6%
Attitudinal Assessment
6%
Creative Process
6%
Principal Component Analysis
6%
Mixed Methods
6%
Computer Science
Case Study
46%
videogame
45%
Game Design
40%
game based learning
27%
Nongovernmental Organization
25%
Game Development
20%
Cognitive Accessibility
20%
Education Institution
20%
Augmented Reality
20%
Creative Process
20%
Cultural Institution
20%
Learning Approach
20%
Development Process
16%
Learning Process
13%
Game Playing
10%
Learning Experiences
10%
Educational Context
10%
Conceptual Model
10%
Learning Mathematics
6%
User Experience
6%
Negative Attitude
5%
Information Organization
5%
Physical Interface
5%
Motor Disability
5%
Underrepresented Group
5%
User Interfaces
5%
Component Analysis
5%
Organization Level
5%
Principal Components
5%
Interaction Design
5%
Related Factor
5%