Serious games for the cognitive stimulation of adults: A proposal of a pilot project

Ricardo Alves, Teresa Souto, Paula Escudeiro, Nuno Escudeiro

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

One of the major challenges for healthcare professionals in the XXI century is the increasing number of elderly in the world population. It is clearly important to find ways to stimulate cognitively this population, helping them to develop strategies and maintaining independency in their daily life activities. Conventional cognitive stimulation is time consuming task often causing discomfort in patients. Computer based tools may be used to perform cognitive stimulation and improve transferability in a setting that does not increase anxiety in individuals. This paper aims to present a pilot study of automatic platforms to enhance the cognitive process for older adults in order to promote an active aging.

Original languageEnglish
Title of host publicationSerious Games, Interaction, and Simulation - 5th International Conference, SGAMES 2015, Revised Selected Papers
EditorsCarlos Vaz de Carvalho, Paula Escudeiro, António Coelho
PublisherSpringer Verlag
Pages36-41
Number of pages6
ISBN (Print)9783319290591
DOIs
Publication statusPublished - 2016
Event5th International Conference on Serious Games, Interaction, and Simulation, SGAMES 2015 - Novedrate, Italy
Duration: 16 Sept 201518 Sept 2015

Publication series

NameLecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST
Volume161
ISSN (Print)1867-8211

Conference

Conference5th International Conference on Serious Games, Interaction, and Simulation, SGAMES 2015
Country/TerritoryItaly
CityNovedrate
Period16/09/1518/09/15

Bibliographical note

Publisher Copyright:
© ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2016.

Keywords

  • Active ageing
  • Cognitive processes
  • Pilot project
  • Serious games
  • Virtual reality

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