Fun Maths for All Game Development Students

Diogo de Andrade, Nuno Fachada

Research output: Contribution to conferencePaper

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Abstract

We present an approach for teaching maths to game development undergraduates from a wide variety of backgrounds. We discuss the concepts behind an introductory maths course, its assessment and put forward some preliminary results on a practical implementation.
Original languageEnglish
DOIs
Publication statusPublished - Jun 2020
EventACM -
Duration: 1 Jun 2020 → …

Conference

ConferenceACM
Period1/06/20 → …

Bibliographical note

ITiCSE '20: Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education

Keywords

  • MATHEMATICS
  • PYTHON PROGRAMMING LANGUAGE
  • GAME PROGRAMMING

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