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Feasibility and acceptability of an exergame intervention for schizophrenia

  • Carlos Campos
  • , Filipa Mesquita
  • , António Marques
  • , Maria J. Trigueiro
  • , Verónica Orvalho
  • , Nuno B.F. Rocha
  • Polytechnic of Porto
  • University of Porto

Research output: Contribution to journalArticlepeer-review

30 Citations (Scopus)

Abstract

Objectives: To evaluate the feasibility and acceptability of an exergame intervention as a tool to promote physical activity in outpatients with schizophrenia. Design: Feasibility/Acceptability Study and Quasi-Experimental Trial. Method: Sixteen outpatients with schizophrenia received treatment as usual and they all completed an 8-week exergame intervention using Microsoft Kinect® (20min sessions, biweekly). Participants completed pre and post treatment assessments regarding functional mobility (Timed Up and Go Test), functional fitness performance (Senior Fitness Test), motor neurological soft signs (Brief Motor Scale), hand grip strength (digital dynamometer), static balance (force plate), speed of processing (Trail Making Test), schizophrenia-related symptoms (Positive and Negative Syndrome Scale) and functioning (Personal and Social Performance Scale). The EG group completed an acceptability questionnaire after the intervention. Results: Attrition rate was 18.75% and 69.23% of the participants completed the intervention within the proposed schedule. Baseline clinical traits were not related to game performance indicators. Over 90% of the participants rated the intervention as satisfactory and interactive. Most participants (76.9%) agreed that this intervention promotes healthier lifestyles and is an acceptable alternative to perform physical activity. Repeated-measures MANOVA analyses found no significant multivariate effects for combined outcomes. Conclusion: This study established the feasibility and acceptability of an exergame intervention for outpatients with schizophrenia. The intervention proved to be an appealing alternative to physical activity. Future trials should include larger sample sizes, explore patients' adherence to home-based exergames and consider greater intervention dosage (length, session duration, and/or frequency) in order to achieve potential effects.

Original languageEnglish
Pages (from-to)50-58
Number of pages9
JournalPsychology of sport and exercise
Volume19
DOIs
Publication statusPublished - 1 Jul 2015
Externally publishedYes

Bibliographical note

Publisher Copyright:
© 2015 Elsevier Ltd.

Funding

This study was supported by Bolsas de Investigação Científica - Instituto Politécnico do Porto/Banco Santander Project BInt-ICD/IPP-BST/LABRP/01/2014 .

FundersFunder number
Instituto Politécnico do Porto/Banco Santander ProjectBInt-ICD/IPP-BST/LABRP/01/2014
Instituto de Investigação Científica Tropical

    Keywords

    • Exergames
    • Motor function
    • Physical activity
    • Physical fitness
    • Schizophrenia

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