Biofeedback Game Design

Research output: Contribution to conferencePaper

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Abstract

This project aims to explore the psychological effect of the player during gaming and how reciprocally game designers can manipulate the sensations of the player through biofeedback information (physiological sensors) and implementation of certain game mechanics.
Original languageEnglish
Publication statusPublished - 2018

Bibliographical note

Proceedings of Play2Learn 2018

Keywords

  • VIRTUAL REALITY
  • VIDEO GAMES

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