Computer Science
Virtual Reality
100%
Annotation
60%
Game Design
60%
videogame
50%
Physiological Signal
40%
Artificial Intelligence
40%
Physiological Data
35%
Emotional Reaction
30%
Emotional Experience
30%
Immersive Experience
30%
Gaming Experience
25%
Facial Expression
23%
Game Development
23%
Coordinate System
20%
Neural Network
20%
Signal-Event
20%
Authoring Tool
20%
Emotion Detection
20%
Physiological Response
20%
Performance Comparison
20%
Average Accuracy
20%
Negative Emotion
20%
Process Optimization
20%
Computational Method
20%
Serious Game
20%
Optimization Technique
20%
Contributing Factor
20%
Research Community
20%
Human Computation
20%
Mutual Cooperation
20%
Social Dilemma
20%
Social Situation
20%
Directed Graphs
20%
Semistructured Interview
20%
Generated Content
20%
Categorization Theory
20%
Multi Agent Systems
20%
Regularization
20%
de-noising
20%
Social Context
20%
Gold Standard
20%
Identity Model
20%
Group Members
20%
Emotional Impact
20%
Active Learning
20%
Design Tool
20%
Galvanic Skin Response
20%
head mounted display
20%
Experienced User
20%
Deep Learning Method
20%
Arts and Humanities
Horror
60%
Tension
53%
Progression
35%
Soundscape
31%
Designer
30%
Genre
26%
Rhythm
20%
Framing
20%
Design Practice
20%
Sound
11%
Technique
10%
Musical expression
10%
Authoring
6%
Sonification
6%
Auditory Stimuli
6%
Visual Stimuli
6%
Enemy
6%
Placement
6%
Traits
6%
Tense
6%
Independent
6%
Capabilities
6%
Revitalization
6%
Narrative
5%
Procedural
5%
Digital Horror
5%
Engineering
Progression
80%
Virtual Reality
60%
Support Vector Machine
30%
Design Paradigm
20%
Negative Emotion
20%
Cooperative
20%
Signal Amplitude
20%
Sound Library
20%
Emotional Experience
20%
Priori Knowledge
20%
Level Feature
20%
Flat Surface
20%
Artificial Intelligence
20%
Deep Learning Method
20%
Manikin
10%
Control Scheme
6%
Joints (Structural Components)
5%