Projects per year
Personal profile
Biography
Expertise related to UN Sustainable Development Goals
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):
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Collaborations and top research areas from the last five years
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HN: Healing Nature: Animation for Health and Well-being in Children Hospital Environments
VIDAKOVIC, L. (Researcher), WOOLF, N. (Researcher), Magalhães, P. M. S. P. (Researcher), BARATA, H. M. M. D. N. (Researcher), CABRAL, J. B. (Researcher), BEATO, A. F. G. (Researcher), FERREIRA, P. J. Q. (Researcher) & LUZ, F. S. B. D. C. (Researcher)
1/11/24 → 1/11/26
Project: Research
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Y4Y: Youth for Youth
Mira, C. P. G. E. S. (PI), LUZ, F. S. B. D. C. (Researcher), Barroso, I. L. (Researcher), FONSECA, M. M. L. D. (Researcher) & Neves, P. P. (Researcher)
1/01/21 → 28/02/23
Project: Research
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TEGA: Training the Educators to Facilitate the Teaching and Assessment of Abstract Syllabus by the Use of Serious Games
Mira, C. P. G. E. S. (Researcher), LUZ, F. S. B. D. C. (Researcher), Barroso, I. L. (Researcher), FONSECA, M. M. L. D. (Researcher) & Neves, P. P. (Researcher)
19/10/20 → 19/10/20
Project: Research
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Carlos Relvas Full 3D: Carlos Relvas Full 3D. The Stereo Catalogue
FLORES, V. M. E. (Project Manager), LUZ, F. S. B. D. C. (PI), PEIXOTO, R. A. T. D. R. (PI), Mendes, A. D. (PI) & Pellerin, D. (PI)
1/01/19 → 31/12/19
Project: Research
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Cultural Game Jam Model: A Quadruple Helix Intervention
Almeida, W., Luz, F., Fernandes, P. & Fonseca, M., 2024, In: Proceedings of the European Conference on Games-based Learning. 18, 1, p. 46-53 8 p.Research output: Contribution to journal › Conference article › peer-review
Open Access -
Empowering Neurodiverse Voices in Research Ethics through a Playful Card-Based Approach
Casimiro, C., Léste, J., Fernandes, P. M. A., Luz, F. & Sousa, C., 2024, In: Proceedings of the European Conference on Games-based Learning. 18, 1, p. 171-179 9 p.Research output: Contribution to journal › Conference article › peer-review
Open Access -
The Invisible Wall: A Critical Examination of Fourth Wall Breaks in Video Games
Pinto, F. & Luz, F. C., 5 Aug 2024, 2024 IEEE Conference on Games (CoG). IEEE Computer Society, p. 1-4 4 p. 10645676. (2024 IEEE Conference on Games (CoG)).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
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Barriers and Hindrances to the Effective use of Games in Education: Systematic Literature Review and Intervention Strategies
Sousa, C., Neves, P. P. & Luz, F., 2023, Proceedings of the 17th European Conference on Games Based Learning, ECGBL 2023. Spil, T., Bruinsma, G. & Collou, L. (eds.). Dechema e.V., p. 611-620 10 p. (Proceedings of the European Conference on Games-based Learning; vol. 2023-October).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
Open Access2 Citations (Scopus) -
Game-based learning in higher education using analogue games
Maratou, V., Ennami, F., Luz, F., Abdullahi, Y., Medeišiene, R. A., Šciukauske, I., Chaliampalias, R., Sousa, C. & Rye, S., 2023, In: International Journal of Film and Media Arts.Research output: Contribution to journal › Article
Open AccessFile10 Citations (Scopus)2 Downloads (Pure)